Tutorial (read before playing)

Client Order

At the start of the day, select a client to take their order. Clients have some requirements regarding the brochette they want. Pay attention to it!


Carcass Manipulation

Selection


In 1, you have a button that reminds you of the client's order.

In 2, you have the carcass inventory.

Open the carcass inventory and select a carcass with a flavor profile fitting the client's requirements. Then, you can put the carcass on the cutting table. You can put back to inventory all the pieces you don't want by dragging them toward the carcass inventory (2).

And remember: you can mix and match multiple meat pieces to your liking as long as the requirement is validated and they can fit on the skewer. Unleash your creativity!


Cutting

Your goal is to find specific meat pieces by cutting the carcass. If you manage to cut a specific meat piece, it will be named accordingly (for example: "Perfect piercer tail"). Otherwise, it will have a default name (for example: "Slime meat"): keep cutting default meat until you find a specific meat piece. 

Click once to enable the cut, once again to cut:

Drag meat pieces into your inventory to save them for later:

Grab meat pieces you want on the meat skewer and put them on the table. 

R to rotate grabbed meat pieces.

When you have at least one meat piece on the right table, you can click the red steps  on the bottom right corner to start the cooking phase.


Cooking

Grab your selected meat pieces and slide them on the skewer: 

Once your skewer has all the meat pieces you want, click on the bellows  to start cooking. 

Click again to fan the flames even more.

Click the red cross  to end the cooking.


Furter Notes

If you enjoyed this prototype, consider adding it to a collection and following our itch pages to get notified of future updates or news. We are just getting started!

Published 19 hours ago
StatusReleased
PlatformsHTML5
AuthorsZulhuky, Benji
Made withUnity
TagsCooking, Sandbox
ContentNo generative AI was used

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