[Unreal] Dark souls like prototype
A downloadable game
A dark souls like prototype that uses the "Advanced Locomotion System" as a base. It includes the following features :
- Combo system (easy to plug new combos for the player, or for enemies).
- Dodge System
- Blocking system
- Input buffer
- Multichoice dynamic dialogue system
- Inventory, with the possibility
- Deep AI system : AI behaviour is influenced by it environnement. I'm using a score system, where the AI has a list of tasks it can execute, and it chooses the task with the biggest score. Differents variables fluctuate the score of each tasks.
- Infiltration system with stealth kill and arial kill
A video showing briefly some features :
Another video showing the start of a level :
It has some weird cut because it originally had audio of me explaining the level.
The project is in standbye (maybe forever :/ )
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